FACULTY OF ENGINEERING

Department of Software Engineering

SE 115 | Course Introduction and Application Information

Course Name
Introduction to Programming I
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
SE 115
Fall
2
2
3
6

Prerequisites
None
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery Blended
Teaching Methods and Techniques of the Course Group Work
Problem Solving
Application: Experiment / Laboratory / Workshop
Lecture / Presentation
Course Coordinator
Course Lecturer(s)
Assistant(s)
Course Objectives This course will introduce the basic elements of structural programming. Java programming language will be used in code applications. Topics include the concept of type, main types, expressions, standard functions, input/output statements, control structures, selection statements, repetition statements, functions, modularity in programming, global and local variables, dynamic variables, and arrays.
Learning Outcomes The students who succeeded in this course;
  • will be able to define the fundamental concepts in programming,
  • will be able to write, compile and debug programs in Java language,
  • will be able to use control structures (decision and loop statements) in Java codes,
  • will be able to design functions in Java codes,
  • will be able to use arrays in Java codes,
  • will be able to define classes in Java codes.
Course Description This course introduces the students to the fundamental concepts of programming using Java programming language.

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Management Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Related Preparation
1 Introduction Deitel Chapters 1 and 2
2 Variables Deitel Chapter 2
3 Control Deitel Chapters 4 and 5
4 Loop Deitel Chapters 4 and 5
5 Functions Deitel Chapter 6
6 Recursion Deitel Chapter 18
7 Arrays Deitel Chapter 7
8 Midterm 1
9 Introduction to Classes Deitel Chapter 3
10 Text Processing Deitel Chapter 14
11 File I/O Deitel Chapter 15
12 Algorithms Deitel Chapters 4 and 19
13 Exercises
14 Review and Project Presentations
15 Review of the Semester  
16 Review of the Semester  

 

Course Notes/Textbooks Java How to Program, 10/e (Early Objects), Global Edition, Paul Deitel Harvey Deitel, Pearson, ISBN13: 9781292018195
Suggested Readings/Materials

1. Introduction to Programming Using Java, v.7, David J. Eck, http://math.hws.edu/javanotes/ 

2. Evan Jones, Adam Marcus, and Eugene Wu. 6.092 Introduction to Programming in Java, January IAP 2010. (Massachusetts Institute of Technology: MIT OpenCourseWare), http://ocw.mit.edu (Accessed). License: Creative Commons BY-NC-SA

3. zyBook Java Early Objects,
Authors:      Roman Lysecky / Professor of Electrical and Computer Engineering / Univ. of Arizona   ;   Adrian Lizarraga / zyBooks / ECE Ph.D., Univ. of Arizona / zyBooks
ISBN: 979-8-203-22747-8

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
1
5
Field Work
Quizzes / Studio Critiques
5
15
Portfolio
Homework / Assignments
Presentation / Jury
Project
1
20
Seminar / Workshop
Oral Exams
Midterm
1
20
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
3
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Theoretical Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: '.16.' x total hours)
16
2
32
Study Hours Out of Class
14
4
56
Field Work
0
Quizzes / Studio Critiques
5
2
10
Portfolio
0
Homework / Assignments
0
Presentation / Jury
0
Project
1
25
25
Seminar / Workshop
0
Oral Exam
0
Midterms
1
10
10
Final Exam
1
15
15
    Total
180

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To have adequate knowledge in Mathematics, Science, Computer Science and Software Engineering; to be able to use theoretical and applied information in these areas on complex engineering problems.

X
2

To be able to identify, define, formulate, and solve complex Software Engineering problems; to be able to select and apply proper analysis and modeling methods for this purpose.

X
3

To be able to design, implement, verify, validate, document, measure and maintain a complex software system, process, or product under realistic constraints and conditions, in such a way as to meet the requirements; ability to apply modern methods for this purpose.

X
4

To be able to devise, select, and use modern techniques and tools needed for analysis and solution of complex problems in software engineering applications; to be able to use information technologies effectively.

X
5

To be able to design and conduct experiments, gather data, analyze and interpret results for investigating complex Software Engineering problems.

6

To be able to work effectively in Software Engineering disciplinary and multi-disciplinary teams; to be able to work individually.

X
7

To be able to communicate effectively in Turkish, both orally and in writing; to be able to author and comprehend written reports, to be able to prepare design and implementation reports, to be able to present effectively, to be able to give and receive clear and comprehensible instructions.

8

To have knowledge about global and social impact of engineering practices and software applications on health, environment, and safety; to have knowledge about contemporary issues as they pertain to engineering; to be aware of the legal ramifications of Engineering and Software Engineering solutions.

9

To be aware of ethical behavior, professional and ethical responsibility; to have knowledge about standards utilized in engineering applications.

10

To have knowledge about industrial practices such as project management, risk management, and change management; to have awareness of entrepreneurship and innovation; to have knowledge about sustainable development.

11

To be able to collect data in the area of Software Engineering, and to be able to communicate with colleagues in a foreign language. ("European Language Portfolio Global Scale", Level B1)

12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To recognize the need for lifelong learning; to be able to access information, to be able to stay current with developments in science and technology; to be able to relate the knowledge accumulated throughout the human history to Software Engineering.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 


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